OohFeeshy
It's only forever; not long at all...
I got incredibly bored when we were supposed to be revising today, so I had a quick look through the genetics section in the Biology book and got inspired. So followed a long time of punnets squares and frantic scribbling.
I was trying to work out how to start and albino line.
Lets say A is the dominant non-albino trait and a is the ressecive albino trait.
To get 100% aa by f3, the easiest way would probably be with one AA parent and one Aa parent for f1. Question- As a rough guide I used the human chance of being Aa, which is 1/70, but what do you reckon it is for bettas? Apparently cambodians are semi albino, but whether that means they're Aa or not, I don't know. And if you leave it down to luck, would it be more likely a white opaque betta is Aa than, say, a steel blue one?
For the AA parent, I thought using a dark colour like melano or steel blue might be best, in theory so the ones that are more 'albino' show up better.
So if you have a Aa parent and an AA parent, 50% of the spawn should be Aa.
For the f2, either two Aa (again, if not obvious, guesswork is needed) or one Aa and, if possible, the original Aa parent. This spawn should produce 25% aa. Bingo.
Then the f3, two aa's, should make 100% albinos.
This all sounds slightly too straightforward to me, so can any other people who are sad like me verify I'm slightly right?
I also did some 'how to get ctdtpk's from scratch, then added in my albino line, making some rogh guesses as to how many spawns it would take to get 100% CTDTPK albinos... About 10 spawns, I made it.
EDIT- OK, so getting any albinos is unlikely, apparently...
I was trying to work out how to start and albino line.
Lets say A is the dominant non-albino trait and a is the ressecive albino trait.
To get 100% aa by f3, the easiest way would probably be with one AA parent and one Aa parent for f1. Question- As a rough guide I used the human chance of being Aa, which is 1/70, but what do you reckon it is for bettas? Apparently cambodians are semi albino, but whether that means they're Aa or not, I don't know. And if you leave it down to luck, would it be more likely a white opaque betta is Aa than, say, a steel blue one?
For the AA parent, I thought using a dark colour like melano or steel blue might be best, in theory so the ones that are more 'albino' show up better.
So if you have a Aa parent and an AA parent, 50% of the spawn should be Aa.
For the f2, either two Aa (again, if not obvious, guesswork is needed) or one Aa and, if possible, the original Aa parent. This spawn should produce 25% aa. Bingo.
Then the f3, two aa's, should make 100% albinos.
This all sounds slightly too straightforward to me, so can any other people who are sad like me verify I'm slightly right?
I also did some 'how to get ctdtpk's from scratch, then added in my albino line, making some rogh guesses as to how many spawns it would take to get 100% CTDTPK albinos... About 10 spawns, I made it.
EDIT- OK, so getting any albinos is unlikely, apparently...
Just as a random response to that, what effects would jarring the fry as soon as they appear have?Albinism in animals, for example, affects more than pigmentation. In many cases vision is impaired and growth rate is reduced relative to the normally pigmented siblings. When an albino Betta (Siamese Fighting Fish) was mated with a normal female, and the offspring were mated, Mendelian calculations would lead us to expect that about 1 of 4 would be albino. In fact there were none.
A larger progeny would not improve the survival rate of the albinos. Bettas spawn for 4 to 5 hours, and the eggs hatch over a similar period. The first fry to hatch begin feeding sooner, and grow so fast that they can eat their younger siblings.
The albinos develop more slowly, and are thus smaller than siblings of the same age. When they hatch, their poor eyesight limits their ability to feed and grow. It is no surprise that the albinos were selectively eliminated from the progeny. Fish food!